Category: Nerdy things

Keeping organized: the role-playing game edition

It’s no secret to you readers – I enjoy a good role-playing game, whether it’s tabletop or live action. It’s also no secret that I’m not exactly the most organized person at times – I try really hard, though. If I’m not careful, I lose track of my game stuff easily – just ask me how many character sheets I made for my Blue Rose character before I finally figured out an organizational system. (Pretty sure there’s four of them floating out there, including two versions of the digital character sheet I keep as a backup.) I can also get distracted pretty easily during games, and if I’m not careful, I’ll miss something important. After years of gaming, I’ve figured out a few ways to help keep myself organized when it comes to the various role-playing games I’m in.

Interested in learning about them? Read on!

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Another new hobby – Magic: The Gathering

I’ve been meaning to write a bit about how I’m finally learning how to play Magic: The Gathering – and, well, what better time than now?

My first attempt at learning to play was back in 2005, when I was in college – a couple of the guys in SUNY Potsdam’s Gaming Club built me a simple deck, I watched them play one game, and then I think I got pulled into a new Dungeons and Dragons campaign and forgot about learning Magic entirely.  I had that deck for years – I think I ended up donating it to Goodwill a few years ago, before Ross and I moved into our house.  (I’m kicking myself for that now – I wonder how much some of those cards might be worth now!) I was still vaguely interested in learning, eventually, but I didn’t know anyone that played – until I met J, anyway.

Last year, I finally decided maybe I should try learning to play again – and J was more than happy to teach me.

A Magic: The Gathering game in progress
The beginning of a game where I got whomped by a pile of merfolk. And yes, I do have a Doge playmat.

I’ve been learning for a while now – I think J started teaching me the game last summer, and I only recently got to the point where I decided “okay, I’m going to stick with this, maybe I should get a deck of my own instead of borrowing one of J’s many decks every time I play.”  So, with J’s help, I picked out one of the 2018 premade Commander (or Elder Dragon Highlander, depending on your preferences) decks and did a little tweaking to make the deck a little more powerful.  I ended up choosing the Exquisite Invention deck, after looking through J’s copy of it – I’ve been calling it the Thopterpocalypse Deck, because when my deck is behaving, I can generate a lot of thopters and servos to rain down doom on my opponents.  (I say when my deck is behaving because the last two games I’ve played, all my land has ended up at the bottom of the deck, no matter how many times the darn thing gets shuffled.) Now that I’m getting a feel for the game, I’m comfortable enough to be silly – like giving personalities to creatures I play, for example.  It’s ridiculous, I know, but sometimes it’s fun to say “oh, the Master Thopterist is in a bit of a mood, so he’s going to attack with his two thopter buddies.”  It’s fun to be a little sassy while I’m playing, haha.

One thing is for sure – I definitely don’t know nearly enough to make decks on my own.  Deck building is insanely complicated.  You have to think about how all the cards interact with each other, and how certain cards can trigger combinations that may or may not wipe out another player’s creatures.  It’s mind-boggling.  I don’t know J does it – then again, he’s been playing Magic for far longer than I have.

I will say, sometimes it’s hard for me not to just buy all the cards I can. I like collecting things, and if there’s something I’m enthusiastic about, I end up wanting to throw money at it and buy all the things. I’m really glad J is guiding me in what to buy and what not to buy, because otherwise I’d probably end up with a hot mess of somewhat useless stuff because I think the card art is pretty. Also, good lord this hobby involves buying so much stuff – not only did I end up buying a deck of cards to play with, I had to get a deck box, and I bought Saheeli-themed card sleeves (since she’s the commander for my deck), and of course I had to get that Doge playmat, and yesterday I just picked up some token counters because Saheeli likes to make ALL THE THOPTERS  – and speaking of thopters, I got lucky with that blind bag draw!

Three Magic: The Gathering token counters - one with a dinosaur on it, another with a thopter, and the third with Liliana.
why yes, Saheeli, let’s make 50 thopters and rain down the thopterpocalypse, yesss

I sort-of knew what I was getting into when I got into the hobby – at least with the fact that cards can get expensive and there are LOTS of them, heh – but I didn’t quite absorb just all the little things you need to play Magic. It’s kind of ridiculous, but it’s not stopping me from wanting to play.

I’m really enjoying learning how to play.  Each game is like a constantly shifting puzzle that you need to solve. Sometimes you get lucky and can solve the puzzle early and knock out your opponent, and other times you just end up stuck waiting for a needed card or two that never come up.  It’s fun, and exciting, and sometimes overwhelming – and I love it. I’m really glad I got into this hobby.

What I'm watching: January 2019

What I’m watching: January 2019

Hi folks, and Happy New Year!  You might remember a post I made a few weeks back, about some resolutions I made for the blog for the year — one of them was writing more reviews, especially for TV shows. I watch (or at the very least, listen to) a lot of TV while I’m crafting, and I mean a lot. While I don’t know that I’d be able to write great, in-depth reviews on the shows I’m watching, I could at least share some of the shows in my Netflix and Hulu queues and share my thoughts on the shows without too many spoilers.  (And possibly share some shows I tried out but didn’t quite get into.)

So, here’s what I’m watching this month: Battlestar Galactica and The 4400.

Battlestar Galactica (2004)

The main cast of Battlestar Galactica.

Battlestar Galactica is a show I’ve been meaning to watch, well, since it came out almost 15 years ago. I had friends in college who were obsessed with it, and I’ve had friends in the years since who were big fans. When I started dating Ross, he was working through re-watching the series and was somewhere in season 2 before Neftlix lost the licensing to it.  Now it’s on Hulu, and we’ve started watching it together as our evening “let’s watch this together” show. I’m sure most of you readers have at least heard of it before, but if not, here’s a short summary from Hulu (who explains it better than I could):

Battlestar Galactica continues from the 2003 mini-series to chronicle the journey of the last surviving humans from the Twelve Colonies of Man after their nuclear annihilation by the Cylons. The survivors are led by President Laura Roslin and Commander (later Admiral) William Adama in a ragtag fleet of ships with the Battlestar Galactica, a powerful but out-dated warship at its head. Pursued by Cylons intent on wiping out the remnants of the human race, the survivors travel across the galaxy looking for the fabled and long-lost thirteenth colony: Earth.

We’ve only watched the first six episodes (and the miniseries) so far, but I’m already ridiculously attached to many of the characters. When Starbuck ended up in mortal peril in episodes 4 and 5,  and then managed to get herself out of it and back to Galactica, I cheered with the rest of the crew and got a little misty-eyed. I feel for President Roslin and Commander Adama as they make some tough decisions in order to keep what’s left of humanity alive and safe. I’m always looking forward to the next episode — and I’m glad Ross and I are watching an episode or two a night so I don’t binge-watch the entire thing over a weekend.  I like being able to enjoy each episode, process it, and then go watch the next episode tomorrow.

Battlestar Galactica on Hulu

The 4400

The main cast of The 4400.

The 4400 is a show I stumbled across on Netflix while trying to find something to watch while crafting.  I’d just blasted through Season 3 of Travelers (a show I really enjoy) and was looking for more sci-fi to watch, and Netflix suggested this.  The premise seemed alright (albeit a little cheesy): 4400 people, each of whom disappeared in a beam of light anywhere between 1938 and 2001, are deposited on the shores of a lake in Washington state by a bright ball of light.  None of these people have aged a day since their disappearance, and some of them have come back with special powers (such as the ability to heal or see the future).

The show follows Tom Baldwin, an agent of the National Threat Assessment Command (NTAC) as he and his partner, Diana, investigate events involving the 4400.  It also follows a handful of the 4400 themselves, including the following:

  • Maia, an 8-year-old girl who disappeared in 1946 and returned with the power to see the future
  • Shawn, Tom’s nephew who disappeared in 2001 at the age of 18 and returned with the power to heal/kill
  • Richard, a 29-year-old Air Force pilot who disappeared in 1955
  • Lily, who disappeared in 1993 at the age of 27 and returned mysteriously pregnant

While the show does have some cheesy moments, it’s pretty enjoyable.  It also doesn’t hurt that the show’s creator, René Echevarria, was a writer on Star Trek: Deep Space 9, and one of the producers (Ira Steven Behr) also worked on DS9. (And speaking of DS9: Jeffrey Combs, who plays Weyoun and Liquidator Brunt in DS9, also stars in The 4400!) I’m in the middle of season 3 right now (I think I started the show sometime last week), mostly due to all the time off I’ve had recently, and I’m curious to see where the show ends up going.  If you’re looking for something in the sci-fi realm to watch and don’t mind if the show gets a little silly at points, you should try The 4400.

The 4400 on Netflix

Habitica: four years later

Lately, I’ve been struggling a bit with keeping up on my daily habits and chores (and, obviously, posting regularly here in the blog) – more often than not, I forget to do part of my routine, or space out on some housework I’ve been meaning to do.  So, I thought it was about time to revisit an old friend: HabitRPG.  Or, as the site is now called, Habitica.

Boy, how things have changed since I was last on Habitica!

The Habitica interface, showing the Habitica Market.
Wow, things have gotten fancy since I last played regularly.

There are lots of new costumes, lots of new quests, and so many new quest-related pets – I’ll probably never be able to hatch them all!

I’ve also made a lot of progress over the years in Habitica…

Images of my Habitica avatar at different levels.
From level 4, to level 65, and now at level 89!

…I’m actually pretty close to hitting level 90, and I’m excited about that.  Habitica’s done a good job of motivating me to get things done – granted, I’ve only been back at it for a week now, but I find myself adding to-do items to my list as things pop up (the mobile app really helps with that) and actually working to get things done, so I can make some more progress with quests I’m working on as well as leveling up my character.  I really hope I can stick with this, because I’ve actually managed to get a lot done with this extra motivation.  Sometimes that’s all my brain needs – a little extra motivation.

If you need a little boost with motivation and keeping on top of your tasks and habits, but want to have fun doing it, you should check out Habitica.  It’s available on the web, as well as for iOS and Android.  It’s free to play (but donating or subscribing will get you some extra goodies), and there’s lots to keep you coming back to the site.  Four years on, I still recommend it as a great way to help you get things done.

Game review: Patchwork

Yes, there is a board game that’s essentially about making a patchwork quilt. My friends J and Kasi bought this game recently, and when J pointed out that they had a game about making quilts, I had to play it.

The box for the board game Patchwork, with game pieces surrounding the box.

In Patchwork, two players compete to make the most complete (and highest-scoring) quilt they can on a 9×9 game board. Gameplay is pretty simple — players move tokens along a board (called the “time track”) to determine whose turn it is, and as players move along the board they can collect extra buttons or small patches to help fill in empty spots on their board. Each space on the board represents a unit of time, and each of the patches has a time listed on them, indicating how many spaces you’ll be moving along the board.  (After all, quilting does take time!)

Around the time track is the collection of quilt patches you can choose from. During each turn, players have the option to purchase a quilt patch or earn extra buttons by moving to one spot ahead of your opponent.  You’re limited in which quilt patches you can buy, however: a marker works its way clockwise around the circle of patches, and you can only choose from the three patches in front of the marker. This is where sometimes moving ahead of your opponent can come in handy, if there aren’t any patches you can afford or any patches that fit on your board — you can simply choose to earn extra buttons, one per spot you end up moving along the board.

The game Patchwork set up and ready for play, with a square board that keeps track of player turns and differently shaped pieces of various colors representing quilt patches surrounding the board.
The game, set up and ready to play!

The buttons that players collect are really important.  Not only are they the game’s currency, but they also help determine who wins at the end of the game: whoever has the most buttons at the end of the game wins.

Game pieces from Patchwork, each displaying a button cost and a "time" cost. One patch has three buttons on it.
The patches that have buttons on them really help you out in this game.

As you can see, some patches have buttons on them – and those help you out as you move around the time track.  If you move past a button on the time track, you earn a button for every button that’s on your quilt.  The bigger your quilt gets, the more buttons you can earn at a time. (At one point, I think I was earning 15 buttons every time I hopped over a button on the time track — my quilt was very decorated!)

Patchwork game board with a couple of pieces on it, arranged to make a small, irregularly-shaped quilt.
My patchwork quilt, early on in the game. I didn’t end up winning – I had too many blank spaces at the end, boo.

When both players get to the end of the time track, that’s when you figure out who the winner is.  First, you count up how many buttons you’ve earned, and then subtract the amount of blank spaces on the board from the amount of buttons you’ve earned.  Whoever has the highest point count after that is the winner!  I didn’t win yesterday’s game, but I certainly had fun playing and will definitely be picking this game up for my collection.

Patchwork on Amazon

Finally got a Kickstarter I’ve been waiting for!

I think I got a little burned out on everything after Gen Con – hence the lack of a post last week.  Don’t get me wrong, I tried to get the last of my Gen Con reports put together, and there’s a start to it in the pile of half-finished blog posts I’m accumulating, but I just couldn’t nudge myself towards getting it done.  I’ll try to finish it soon, though, as there are some pretty cool vendors and artists I want to share with you all that I discovered at Gen Con.

So that this week’s blog post isn’t all just me being down on myself for not posting last week, I’m going to talk about a Kickstarter whose rewards I’ve been eagerly awaiting for a little while now.  Those rewards showed up on my doorstep the other day, and I can’t help but share them with you all, because they’re so beautiful!

Yep, that’s right – the Name of the Wind Art Deck Kickstarter started shipping last month, and I finally got my goodies.  They were definitely worth the wait, that’s for sure.

Now, this isn’t the first deck of cards that’s had artwork from Name of the Wind on them – a deck was released a few years ago (also the product of a Kickstarter, if I remember right), with artwork by Shane Tyree depicting the characters we all know and love. I’ve got the Shane Tyree deck as well as the new ones with art by Echo Chernik, and it’s really interesting to see how each artist envisioned the characters.

From left to right: Auri, Denna, and Kote, with Shane Tyree’s art on top and Echo Chernik’s art on bottom.

The coin that I got as part of the rewards is beautiful – and pretty hefty, too!  I’d be afraid to flip it and accidentally dent a table with it when it lands, haha.

The prints are beautiful, too – I can’t wait to get them framed.  I’ve been especially excited about them, since I love Echo’s work, and it was really exciting to get to meet her at Gen Con.  All in all, I’m really happy with the quality of everything – the cards feel great in your hand, and the artwork is absolutely wonderful.

Now I just have to figure out what to do with four decks of Name of the Wind playing cards. 😛

Gen Con 2018 Report: the LARPs

This post is part of my Gen Con 2018 Report series – you can find the whole collection here!

As I mentioned briefly in some of my daily Gen Con posts, I took part in two different LARPs this year at Gen Con, in very different roles.  I’ve never actually LARPed at Gen Con before, so being involved in two different games might have been a little ambitious, but in retrospect, I had a heck of a lot of fun.  Both games I was involved in were put on by Phoenix Fire LARP, a group that my dear friends J and Kasi run with some of their friends. Since convention halls don’t really lend themselves well to boffer LARPs (or, LARPs that make use of foam weapons for attacking others), J developed the FIRE System, which uses a deck of playing cards to determine damage dealt to characters, help add an element of chance to certain actions, and to help with determining initiative for the players.  It’s a really neat system that’s pretty quick to learn.

While both games made use of the FIRE System, they were about as different as things can get – and I had completely different experiences in both games, what with running one and participating in another.  Read on to learn more about Return to Paragon City and Showdown in Sacramento!

Return to Paragon City

The three main storytellers from Return to Paragon City – Daniel, Kasi, and myself.

Return to Paragon City was the game I helped run – it’s based on the beloved MMO City of Heroes, which I didn’t get to play for long before they shut the game down back in 2012.  The game was run as a hybrid tabletop/live action game, and it turned out to be a lot of fun. However, to be honest, when I first volunteered to help run Paragon City, I wasn’t sure what to expect. I didn’t expect I’d be running part of the game by myself, but that’s what ended up happening. And given that it was my first experience running any sort of game, I was anxious as heck about it. I’ve played in tabletop games for years, and I’ve got a year and a half of LARPing experience under my belt, but running a game?  Telling a story and keeping track of where everyone is in location to the bad guys and keeping track of the bad guys’ health ended up being a really overwhelming prospect for me.  I was so worried I’d mess something up, and then freak out about messing things up, and it’d all spiral out of control.  Each playtest we did helped me feel a little better about things, but not much.  I ended up showing up to the game in the middle of a massive anxiety attack. Oh, brain.  Why do you do this to me?

Some of the fine superheroes from my table at Return to Paragon City.

Anyhow, I told J that my brain was conspiring against me and that I had no idea how I’d be able to run my section of game, so we tag-teamed my section of the event – I’d do the storytelling, while J handled the combat parts.  That combination worked out well – during combat I focused on keeping track of where people were on the map and how many hit points the bad guys had, while J handled the actual logistics.  And our group had loads of fun!  We had some great superheroes in our group, including Professor Photon, Cameraman (who had a camera prop and involved it in all of his attacks), and The Spicy Taco (whose attacks were, of course, taco-themed).

All in all, I learned a lot – and learned that maybe I need training wheels, so to speak, for a little bit longer when it comes to running a LARP.

Showdown in Sacramento

Showdown in Sacramento was an entirely different experience.  In fact, the only thing Showdown and Paragon City had in common was the FIRE System – everything else was incredibly different.  Instead of being set in a fictitious city full of superheroes, Showdown is set in Sacramento during the gold rush era, and is full of supernatural beings- mages, werewolves, vampires, and fey (in addition to regular plain old humans).  In last year’s game, an event happened that caused all the supernatural beings to glow with a specific colored aura around them, based on the type of supernatural being they were.  This made things a little… interesting for this year’s game, especially when it came to the political elements.

I like how J and Kasi handled character creation, although I know it resulted in an immense amount of work on their end.  Instead of creating our own characters, we were each assigned a character and given a fair bit of backstory for them as a starting point for this year’s game.  I ended up playing Lucina Finch, a relative newcomer to Sacramento who’d recently purchased a mine and was planning on using her abilities as a mage to construct machines that would work in the mines, to lessen the potential harm to humans.  Having the character information to start from made things much easier for me, especially since I was new to the game – once I got into character and started interacting with others, I had a great time.

Lucina Finch with J (who played many roles during the game, haha).  And yes, that’s the mole from my Marco costume earlier in the day – I’ll have to remember to add that for next year’s costume, haha.

Lucina partnered up with two other mages (Isadora and Adelia) to work on making more machines to work in the mines, which was one of Lucina’s main goals for the game.  There was also a lot of mining (Lucina had to pay Adelia for the rights to her gold-detecting machine somehow!), a marriage market where Lucina got matched up with a friendly werewolf named Thomas, a number of fights with thugs attempting to raid the mines (Thomas protected Lucina from one such attack by transforming into a werewolf, which Lucina thought was pretty awesome), and even voting on political issues that would affect the supernaturals living in Sacramento both immediately and in the years to come.  And with the help of a couple of others, the lady mages found out the source of the auras that were affecting the supernatural folk of Sacramento!

 

The cast of Showdown in Sacramento!

I had a heck of a lot of fun in Showdown, and I’m really glad I decided to jump in and play this year.  Granted, doing two 6-hour LARPs over the course of two days was exhausting, but I really enjoyed it.

 

Gen Con 2018: The Report

Well, Gen Con 2018 is all done – which I’m rather bummed about, I had an absolutely wonderful time this year!  Thanks to staying in a hotel in Indy, I actually had the energy to post something little each day of the convention, but I’ve got a heck of a lot more to ramble about – so here goes! To keep this one post from getting too ridiculously long, I’ve split out the long and rambly parts into their own posts:

My experience this year was pretty good in general – I kept up on what was going on with the Fans of Gen Con group on Facebook, which was full of good information.  From where to find certain games to how long the line for Will Call was, the folks in Fans of Gen Con posted about it all – and it helped me feel a little more connected to the convention in general.  I’m hoping I can actually make it to their pre-Gen Con event next year, the Stink, so I can meet more of the great folks in that group.

Speaking of Will Call – what the heck was up with Will Call this year?  The lines were insane, from what I heard – this year I ended up getting my press badge with my friend Rachel (of The Five(ish) Fangirls Podcast) on Wednesday, and then hopping into the Will Call line – which stretched almost entirely across the convention center.  It moved pretty quickly, though – Ross, Rachel, and I were only in line for a half hour.  However, Thursday was an entirely different story.

This photo was taken by someone in the Fans of Gen Con group on Facebook, at around noon on Thursday.  That was the end of the line – snaking almost to Lucas Oil Stadium.

Apparently the line was really, really bad on Thursday – so much for Will Call being such a well-kept secret!  I think Ross and I are going to plan on getting my press badge on Wednesday of Gen Con from now on, so we don’t feel so rushed trying to get things taken care of early Thursday morning (and so we avoid the potential horrors of the lengthy Will Call lines). 

I don’t know about everyone else, but it felt like some parts of Gen Con were ridiculously packed compared to last year.  It felt almost impossible to navigate the Block Party, where all the food trucks were congregated, during meal times (and forget about finding a place to sit!) – and the dealer hall was insane on Sunday.  I get easily overwhelmed when there are too many people somewhere, and while most of the time I was fine, there were some spots where I just got so overwhelmed by the sheer amount of people crammed into a small area.  Unfortunately, I have no idea how to alleviate this outside of finding a new place to do Gen Con or expanding further into the surrounding hotels – it’s just something I guess I’m gonna have to deal with.

I will say, watching the crowds enter the dealers hall on Thursday morning was fascinating.  I actually recorded the tail end of the opening ceremonies for Gen Con this year, and at about 4 and a half minutes into the video, you can see the crowd start pouring into the hall (and hear my silly commentary on it, too).

One of the things I love about Gen Con is the fact that I can run into friends from pretty much every part of my life here – over the course of the convention, I ran into a bunch of folks from Kishar, friends from work, my wonderful mom-in-law and brother-in-law, and even folks from SIGUCCS (a professional organization I’m a member of).  It’s like one big geeky party that all your friends are at, and it’s fantastic. I always love running into friends and family at Gen Con.

Star, Marco, and Steve from Blues Clues! (Or, Ross, myself, and Ross’s brother Damion.)

Overall, I had a great time – I got to eat tasty food from the food trucks (including some pierogies from Pierogi Love, and a rainbow cupcake covered in glitter called “The Mike Pence”, haha), I got to wear a Sailor Moon costume I’d only ever dreamed about wearing before, I got to play in some awesome games, and I spent a ridiculous amount of money in the dealers hall (I bought a Utilikilt this year!).  All in all, this was a great year, and I’m looking forward to next year’s Gen Con!  Here’s a little taste of Gen Con 2018, in photo form.

Keep an eye out for the more specific Gen Con Reports! 🙂  And if you want to listen to a more detailed (and much more tired) report about Gen Con, I guest-starred on the most recent episode of The Five(ish) Fangirls Podcast, where Rachel and I talk about our Gen Con experience!  

Gen Con 2018: the cosplay

This post is part of my Gen Con 2018 Report series – you can find the whole collection here!

Here’s the post you’ve all been waiting for – the cosplay post from this year’s Gen Con! First, I want to show off mine and Ross’s costumes from Gen Con, since I’m really proud of how they turned out.  First off, our Friday costumes – Ross and I dressed as Star and Marco from Star vs. The Forces of Evil.

Not many people realized who I was until I pointed out the mole and the fact that I was wearing a red sweatshirt, haha.  I think next year, I’m going to have to dress as Princess Marco Turdina if I want to do Marco again.

Saturday was the really big day for cosplay for Ross and I – he wore his Star costume again, and I got to wear my dream Sailor Moon costume.

Ross is best Mewni princess. (Photo taken by TheMOX on Flickr.)

 

I had SO much fun getting to dress up as Sailor Moon for the day.  (Photo taken by TheMOX on Flickr.)

In general, there were loads of great costumes, and I really wish I’d been able to take more pictures – however, it’s incredibly hard to manage a cell phone with gloves on, so Ross was my photographer for most of Saturday.  

Without further ado, here are the pictures!  Click on the photos to see a larger/uncropped version – and if you’re in any of these photos and want a larger resolution version, leave a comment and I’ll link you to the high-res versions on Google!

And for those of you who are interested in watching the Costume Parade, check out this video from Naptown Buzz – Ross and I are about a minute in, after Gandalf the Dog. 🙂

Gen Con: day 4

or: Gen Con: the day I officially ran out of spoons.

But it’s okay that I ran out of spoons today, because it was the last day of Gen Con, and I didn’t really have anything planned!  So I went and did the one event I was signed up for – a crocheting event.

Soon to be a dragon scale scarf.

Do you know how hard it is to attempt to crochet at 9 am on a Sunday at Gen Con? My sleepy brain spent a few minutes thinking “does this pattern use American or UK crochet terms?” before I realized I was being silly, this pattern totally uses American terms, the image at the top of the pattern uses the same double crochets you’re used to.  Then I spent some time trying to get all those double crochets where they needed to be.  Eventually, after an hour of talking to my yarn and telling it to behave, I got two rows of scales done.

The rest of my day, outside of packing and loading stuff into the car, was spent wandering the dealer’s hall – I won’t lie, it was a little overwhelming with so many people crammed in there.  I got some tea and some dice, and Ross went on a bit of a wild goose chase looking for a fancy leather writing/sketching book.  We eventually found something close to what he liked at the Medieval Collectibles booth, and so he’s perusing their website as we speak to find the book he wants. 

Around 1 pm, we finally gave up and decided to head home – we were both exhausted (especially after 6 straight hours of cosplay photos, wandering around the convention center, and participating in the costume parade), and I almost fell asleep in the car on the way home. Now, I get to unpack, spend time with the cats, and slowly rehydrate myself.  Plus, I get to spend tomorrow writing up blog posts, reacclimating to normal life, and guest-starring on another episode of The Five-Ish Fangirls Podcast where Rachel and I (and the other podcasters) ramble about the past four days. 

I miss Gen Con already.

Gen Con 2018: day 3

My feet are killing me, I’m definitely a little dehydrated, and my hair is full of Ross’s styling clay to keep all the little annoying hair tendrils from escaping out from under my wig, but it’s all worth it, because…

This seriously made my entire convention.

That’s right, the costume I’ve been working on putting together for months, and have been so very excited to wear, won an award. I was so worried something was going to go wrong with this costume – that it wouldn’t fit me properly anymore (I’ve lost some weight since I last wore it), that the wig wouldn’t be done in time, that I’d sprain an ankle in those heels… but no, everything went together amazingly, and I am so, so happy.  And I got an award for my costume!

But I’d still be my happy exhausted self even if I didn’t end up winning that  awesome little award. You know why?

I saw so many faces light up today when they saw my costume, because they love Sailor Moon as much as I do.  I saw a little girl get excited and flaily and scream out “SAILOR MOOOON” when I walked by during the costume parade, and she got even flailier when I waved.  I love making others smile with my costumes, and I love finding other cosplayers from the same show who get excited when they notice that we’re all dressing as characters from Sailor Moon, or My Little Pony, or whatever fandom we’re representing in costume that day.  

That’s the main reason why I’m a happy nerd right now – because I got to make others smile.

Like Usagi here, who got really excited to see someone dressed as Sailor Moon.

Gen Con 2018: Day 2

Today was full of cosplay, LARPing, and suppressing fangirl flailing.

First off, Ross and I dressed as Star and Marco today! I look exhausted. XD

We had lots of fun, and it was a good test run for getting Ross into his Star cosplay for tomorrow. Plus, there was a fair amount of people who recognized us (and gave Ross some strange looks when they realized he wasn’t a girl), which made me happy.

I also got to play in my first LARP at Gen Con! Showdown in Sacramento was today, and I had an amazing time. J and Kasi sure know how to tell a good story. I’ll have pictures from the game soon – likely in time for my post-con write-up.

The best part of today, though, was getting to meet Echo Chernik (note: there is some NSFW artwork on her site), the artist for the Name of the Wind Art Deck playing card Kickstarter I backed last year. I really enjoy her artwork, and we talked about the Kickstarter a bit – and then she pulled out her sketchbook and let me look through some of the sketches she did for the Kickstarter.

And yes, I asked if I could take a picture of this page, and she said yes. I am so ridiculously happy that I got to meet her. She even signed a card with artwork for me (she’s doing that for all the Kickstarter backers who haven’t gotten their rewards yet!) – I’m going to have to find a tiny little frame for it.

So, that was my day two! Tomorrow is going to be crazy and awesome – I’m dressing up as Sailor Moon, finally! 😀

Gen Con 2018: day one

I survived day one of Gen Con! And I’ve had lots of fun (and spent lots of money, haha), and am so exhausted. I wanted to ramble a little bit about today, but expect better and less rambly posts after Gen Con is done. 🙂

The two highlights of today were pretty big things for me – first off, I got to wear my Sailor Moon wig today.

Isn’t it beautiful? Oriana did an amazing job with it, especially in such a short time. It’s heavy as heck, with all the hair in the pigtails, but it’s freaking amazing and I love it.

The second big thing: I helped run my first role playing game. Ever. Like, I wrote plot and did storytelling and panicked about how to handle doing all the things at once. But I did it (with some help from J), and people really enjoyed it.

The epic group of heroes from Return to Paragon City.

It was great to run a game based on a game that so many people enjoyed and miss. And I’m really glad I didn’t mess anything up – I’ve been anxious about this game for weeks. But hey, I did it (with the equivalent of training wheels, heh), and everyone had fun.

Daniel, Kasi, and I – the gamemasters for Return to Paragon City.

Now, it’s time to rest up, since I’ve got another big game tomorrow and a fun bit of cosplaying that I’ve been looking forward to for a while. 🙂

Gen Con 2018: it’s almost here

I apologize for the lack of a post last week and the week before — I’ve been swamped with Gen Con prep.  And oh, there’s a lot of it this year.

For example: did you folks know I’m helping run a LARP this year?  Return to Paragon City (based on the old MMORPG City of Heroes) is going to be my first stab at running a simple LARP, and I’m really excited for it (and more than a little anxious, I’m not going to lie).  It’s been awesome, revisiting the world of City of Heroes as my friends and I put together the story for Return to Paragon City.  I really hope it goes well!

In addition to helping run Return to Paragon City, I’m also going to play in a LARP too – Showdown in Sacramento!  Which actually sold out on the first day event registration was open, which was awesome and slightly frustrating, haha.  Thankfully, the friends running Showdown are the same friends running Paragon City with me, so even if Gen Con hadn’t increased the amount of available tickets, they’d have found a way for Ross and I to get in there and play (probably with a lot of generic event tickets, hah.)

I also spent most of last weekend making Ross the last piece he needed for his Star Butterfly costume – a star purse that came out far better than I expected it would.  And yes, I lined it with My Little Pony fabric.  Would you expect anything different from me? 😉

On the left is the purse in progress, and on the left is the finished product! He looks a little silly, but that’s kind of the point, I think. 🙂

I’ve only got two days of officially planned costumes this year, Marco Diaz from Star vs. The Forces of Evil and Sailor Moon. I’m excited to be Marco Diaz (and even more excited to see Ross in his Star Butterfly costume!), and every time I think of my Sailor Moon costume I get ridiculously flaily. (As I’m sure you’ve all noticed by now.)  Depending on how I feel on Sunday, I might throw on my “stealth dress” and wander around Gen Con as my Kishar character, Ëlinyr. Or I might wear my Sailor Moon wig and my Crafty Nerd t-shirt!  Who knows.

For those of you who are going to Gen Con, say hi if you see me!  Following is a breakdown of what costumes Ross and I are planning to wear on what days (when we’re not LARPing), so you know what to look for.

Day Beth’s costume Ross’s costume
Thursday Sailor Meta Moon
(or, Usagi in a Sailor Moon dress)
Ravenclaw student
Friday Marco Diaz Star Butterfly
Saturday Sailor Moon Star Butterfly
Sunday maybe Ëlinyr?  maybe Usagi? exhausted congoer?

And for those of you who can’t make it, don’t worry!  I’ll be posting here and on Twitter daily while I’m at Gen Con, in addition to my usual Gen Con wrap-up posts after the convention.  I’m so ready for this, folks.  SO READY.

Here’s hoping I see some of you awesome folks at Gen Con!

 

Star vs. The Forces of Evil: the new obsession in the Crafty Nerd household

It’s no secret that Ross and I like our animated shows. I mean, come on, we met dressed as My Little Ponies, as evidenced by the following slightly blurry photo of us from Gen Con 2013:

How many people can say they met their partner thanks to a cartoon? 😛

Not only do we share a mutual love for My Little Pony: Friendship is Magic, but we also both really enjoy Steven Universe (in case you hadn’t noticed, hah) — in fact, if it weren’t for Ross stumbling onto the show while I was busy one weekend, we probably never would’ve ended up becoming such huge fans.

I named my car Lapis, and stuck Lapis and Peridot decals on the back of it.  And have a plush Lapis as a permanent passenger in the car.  I think it’s safe to say I’m a huge Steven Universe fan.

Ross and I are both pretty big anime fans, too, although Ross might be more into it lately than I am. Plus, I like my old-school anime a little more, while Ross watches more recent stuff. (More recent than Sailor Moon and Cowboy Bebop, anyway.)

So, it’s only natural that when Ross stumbled across Star vs. The Forces of Evil, we’d both end up obsessed, right? I mean, it’s silly, upbeat, with a great storyline that really pulls you in, which is starting to become more of a thing in animated shows lately.  How could we not love it?

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